To much audio splice for nothing

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8 years 2 months ago #4364 by mblazer
mblazer replied the topic: To much audio splice for nothing
this has been my number one feature request for the past two years. You would make me very happy if this would be fixed!

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  • dlaurin
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8 years 2 months ago #4336 by dlaurin
dlaurin replied the topic: To much audio splice for nothing
Thanks for your answer!

It will work with the detached audio. However, this is far from ideal because several manipulations in FCPX are faster and more efficiently with the attached audio. I could detach at the end and stretch from the beginning but when a pojet is long and has many audio work, it becomes rather complicated. I hope someone will find a more effective method.

Thank you!

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  • Jeremy Norwood
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8 years 3 months ago #4333 by Jeremy Norwood
Jeremy Norwood replied the topic: To much audio splice for nothing
I will put this behavior in as a feature request, but you may be able to try something as a workaround for your current workflow.
Try Detaching the audio from your multicam clip before editing your camera angles to see if that will keep the audio tracks from getting a cut in them when they are converted.

Please let us know how that works for you.

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8 years 3 months ago #4332 by dlaurin
dlaurin replied the topic: To much audio splice for nothing
X2Pro / 3.0.13
OSX / 10.11.6
FCPX / 10.2.3
ProTools / I have to check because I work with different sound mixer and it's the same problem for every operator.

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8 years 3 months ago #4331 by Jeremy Norwood
Jeremy Norwood replied the topic: To much audio splice for nothing
Will you let us know what versions of X2Pro, OS X, FCP X, and ProTools you are using.

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8 years 3 months ago #4330 by dlaurin
dlaurin created the topic: To much audio splice for nothing
Hello!

When I do my editing in FCPX, every time I switch angle video or do a cut in a multicam project, it makes a cut in the audio track. I do not change the track, there's a cut. However when I export an AAF with X2Pro for ProTools, sound mixer sees all these virtual slices in the project and each section is found a "click" sound. He can hear the cut. Any sense! He must then manually correct each cut. Imagine the work when a project takes several hours while the audio track is the same. X2Pro must disregard it ... Do you have a solution?

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