BWF and iXML metadata - location sound
- Chris Steele
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- Chris Steele
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- Chris Steele
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- Dawar
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- Chris Steele
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- Brent_in_Sydney
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www.singularsoftware.com/help/pluraleyes_mc/_images/aaf_export2.png
Whether this workflow is successful is up to the video editor, as they will need to use consistent audio media in their FCP project, ie all BWFs/AIFFs not mixing with other MP3s or AACs or CAFs or other compressed file types that are not supported in ProTools. That said, its generally only the source music or temp spot FX they are importing for the director and the sound editor will replace them down the line so if that media is missing its not the end of the world, as long as the location sound comes across reliably then the dialogue editor can get to work.
Happy to talk to your developers about any of this stuff or put you in contact with specialists in your area - have you reached out to the Avid workflow folks, the presales team? They want reliable formats coming into ProTools as well and would have a vested interest in your solution working.
Brent
www.protoolsprofessional.com
www.mediaprofessional.com.au
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- Chris Steele
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Do you know of apps that do this successfully right now? If so we'd like to understand which they are and what the AAFs that they produce look like.
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- Graeme Robinson
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- Brent_in_Sydney
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- Graeme Robinson
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The handles cannot be configured. The whole source clip is added to the AAF. This is another feature that we are considering.
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- Brent_in_Sydney
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Also - how do you set handle sizes for the AAF?
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- Graeme Robinson
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X2Pro embeds the audio in the AAF (option a). It uses the QuickTime API to extract the raw audio and writes it to a new audio clips in the AAF.
I'm not sure what you mean by "outlining timecode", but the start/end timecodes (and in/out timecodes) of the audio clips that we create in the AAF have the same timecodes as the files that were used in the FCP X project.
Referencing the audio (option b) is a feature that we are considering, but at present we only embed.
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- Brent_in_Sydney
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I couldn't find any information to indicate if you are either a) embedding the audio media into the AAF you create or b) referencing the original media and creating a finder level copy?
The b) method is preferred for long form production so location audio files retain their original metadata (outlining timecode, scene, take, roll, channel name etc). If you embed the audio into the AAF, it's tidier, but it makes new audio files and unless your code looks to, reads the BWF header perfectly and duplicates that information in the embedded media then in audio post we can't relink to alternate takes in Protools, which is often required by the dialogue editor.
This request is a moot point if you are in fact using the referenced AAF structure, but if you are embedding, please consider the alternative for long form workflow.
If you want to talk through this stuff drop me a line - ex Avid presales/product specialist. Happy to skype up some time.
Workflow demo: www.youtube.com/watch?v=Gz9e9LuIdXU
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