Will X2Pro support 32 bit floating point?
- Daniel Beasley
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2 years 2 months ago #8404
by jiwonseok
jiwonseok replied the topic: Will X2Pro support 32 bit floating point?
Hello. Can I also have that test build version of X2pro? I've just bought x2pro to convert my fcpx xml to AAF for a short film I edited. A sound engineer asked me to export AAF with 32bit float format. I've just found that x2pro doesn't support 32bit depth currently and it's really dissapointing. I'm in a hurry.. could you help me please?
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2 years 3 months ago #8389
by Daniel Beasley
Daniel Beasley replied the topic: Will X2Pro support 32 bit floating point?
Hi Bellini,
We don't currently have a set date for 32bit support to be added back in just yet, but I can provide you temporary access to a test build which includes the 32bit support if you would like to try it? I will email you the details.
We don't currently have a set date for 32bit support to be added back in just yet, but I can provide you temporary access to a test build which includes the 32bit support if you would like to try it? I will email you the details.
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- Bellini
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2 years 3 months ago #8388
by Bellini
Bellini replied the topic: Will X2Pro support 32 bit floating point?
Hi, we will soon start a project and we want to record in 32 bit float. When is the update set to be released or should we not use 32 bit for this project?
Thanks and have a great day!
Thanks and have a great day!
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- Lukeluke
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2 years 5 months ago #8305
by Andrés Salaberri
Andrés Salaberri replied the topic: Will X2Pro support 32 bit floating point?
Hi, I'm working on a project in with the audio is 32 bit floating. Should I use a previous version such as 4.5.10 or what can I do?
Thanks
Thanks
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2 years 7 months ago #8243
by andreaspfiffner
andreaspfiffner replied the topic: Will X2Pro support 32 bit floating point?
It's really great that X2Pro supports 32 bit float now.
However, my workflow is not working.
I have multichannel Audio in 32 bit float in FCPX all edited and give roles to each clip.
I tried exporting XML 1.09, and XML 1.10 - seems no difference.
Then made a aaf with X2Pro with embedded audio:
When importing into Cubase 12, the audio from the 32 bit clips is not usable, extremy saturated.
Importing into Logic results in silent clips.
I also tried to reference files in place, but then I got the message: some media was not from a wav file that could be referenced...
What can I do?
Thanks a lot for any indication.
I could also provid a sample of the 6 channel audio from a SoundDevice Mix Pre...
However, my workflow is not working.
I have multichannel Audio in 32 bit float in FCPX all edited and give roles to each clip.
I tried exporting XML 1.09, and XML 1.10 - seems no difference.
Then made a aaf with X2Pro with embedded audio:
When importing into Cubase 12, the audio from the 32 bit clips is not usable, extremy saturated.
Importing into Logic results in silent clips.
I also tried to reference files in place, but then I got the message: some media was not from a wav file that could be referenced...
What can I do?
Thanks a lot for any indication.
I could also provid a sample of the 6 channel audio from a SoundDevice Mix Pre...
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2 years 7 months ago #8155
by Daniel Beasley
Daniel Beasley replied the topic: Will X2Pro support 32 bit floating point?
Hi Rock,
We have just released the latest update to the Appstore! So you should be able to update your Appstore build to the latest version.
We have just released the latest update to the Appstore! So you should be able to update your Appstore build to the latest version.
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2 years 7 months ago #8151
by ElRocko
ElRocko replied the topic: Will X2Pro support 32 bit floating point?
Hi! Having the exact same problem here. Audio was recorded with a Zoom F6 in 32 bits float, multi tracks. With the audio post we are doing test at this very moment and the issue is really bugging us. Daniel, can you send me the pre-update so I'll be able to test it right away?
Thanks!
Rock
Thanks!
Rock
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